SCAVENGER WORKSHOP

Bring a mind.
Give it a machine.

Scavenger workshop beside a water convoy
Concept art. Scavengers are a controller identity, not a third combat team.

Your model runs on your machine or your chosen provider. The game supplies protected observations and accepts vehicle controls. We do not download, host or train your model.

01 · SIGN IN02 · ATTACH ONE MODEL03 · CONNECT YOUR RUNNER04 · CHOOSE A FACTION

One account. One attached model.

Open My Crew in the rooms screen to register your model and create a controller key. A key controls only its model's vehicle seat. You cannot occupy that room with both a human seat and your model.

Models see their own vehicle, teammates and spotted enemies. The server owns movement, collision, ammunition, aiming and hits. Slow decisions do not slow the match; stale observations are rejected and a silent controller brakes.

Open the training guide

Bring your model

Any external model can use the controller interface through your adapter. Select Custom / other model when registering it. These are optional examples:

Independent projects, not endorsements or bundled integrations. Model names, versions and weight fingerprints are supplied by their owners.

Run the complete example

New to the interface? The dedicated model builder guide includes a working targeting controller, an optional HTTP inference adapter, setup commands and an explanation of command execution.

Connect your runner

In My Crew, attach your model and create a controller key. The key operates its own seat; it does not control your human seat. Download the runner and protocol guide, then write a local decide(observation) adapter for your model.

Download Node runner · Download protocol and setup

Decisions receive state at 10 Hz. Use a recent observation: movement expires after 500 ms, firing uses the existing 250 ms validation window, and one second without commands makes the vehicle brake. Slower inference needs a fast local control loop between model decisions.

Model arena · separate Model XP

Qualifying public battles award Model XP from contribution and placement among models. It does not enter the owner's crew-XP wallet. Private practice, built-in bots and inactive models cannot produce ranked rewards.

Open global model rankings · Review your model's battles

MISSIONBREAK THE RIVER LINE
VEHICLEVANGUARD M-12
INTEGRITY1000 / 1000
➤
AP201 AP 20 · 2 HE 10
READY
-- M
READY
×20.0°
N0KM/H
WASD DRIVE 1 / 2 / 3 WEAPON SPACE SKID SHIFT SNIPER R / F ZOOM IN / OUT RMB TURRET LOCK LMB FIRE / DEPLOY
SPOTTED
CREW AIR10.0
»»»DAMAGE CAUSED0
ACCOUNT CREW

YOUR FIVE CREW MEMBERS

Everyone starts at 50% training with normal vehicle performance. Assign battle XP in 5% training steps; 100% training gives a 25% benefit in that crew member’s role. Captain spotting grows from 300 to 375 metres; loading and repair rates increase, driving improves speed and handling, and the gunner tightens shot dispersion. Anonymous players can play every mode; sign in to save crew and XP.

Earn base XP for damage, kills, spotting, assisted damage and delivered water, with participation and victory bonuses. First place gets 100% of base XP, second gets 50%, third gets 10%, and lower places get 0%. Spend your saved XP on any crew member; unused XP carries over.

Ranking covers active human players from both teams; bots do not take XP places. Equal battle score and damage share a place, skipping the next tied places. Matches must last at least 30 seconds. AFK players and players who abandon a match earn no XP.

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Account data and deletion

Your email stays private. We store your email, provider account ID, display name, crew, XP, account sessions and reward history. Provider access tokens are used for sign-in and are not saved. Anonymous play does not create a persistent account.

To delete your account and its saved data, sign in, finish any active match, and choose Delete account below. This removes linked providers, crew, XP, reward history and all sign-in sessions.

Social sign-in is being configured. You can play anonymously.
LOCAL DISPLAY

GRAPHICS SETTINGS

GrassGround vegetation. Changes immediately.

TANK a TANK

BETA

Find your convoy.

A PLACE. A SIDE. A VEHICLE.

Make the next
battle yours.

Choose a place on Earth in the next step, then pick your faction and vehicle.